Flip 7: With A Vengeance
Flip 7: With A Vengeance
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Flip 7: With A Vengeance is a standalone sequel to Flip 7 that keeps the original game's ridiculously easy push-your-luck question and gives the rest of the table more ways to interfere with your answer. Keep taking number cards without repeating a number, stop when the risk gets uncomfortable, or make it all the way to seven different numbers for the Flip 7 bonus. This time, Steal, Swap, Flip Four, negative modifiers, and other new cards mean somebody else's turn can become your problem very quickly.
Same Bust Rule. Much Meaner Table.
The mathematical hook from Flip 7 is still here: there is one 1, two 2s, three 3s, and so on up through the deck. Seeing a high number means there are more copies of that number waiting to bust you later.
With A Vengeance adds much more direct interaction around that decision. Cards can be stolen or swapped. Opponents can be forced to keep flipping. Negative cards can wreck a score that looked perfectly respectable a moment ago.
So yes, you are still deciding whether to hit or stay. You are just no longer the only person with an opinion.
How the Game Works
During a round, active players choose whether to take another card or stay and bank what they have. Reveal a number already in your row and you bust, scoring nothing for that round.
Number cards run from 0 through 13, with increasing quantities as the numbers rise. Special Number cards such as The Zero, Unlucky 7, and Lucky 13 modify the familiar pattern, while Action cards including Just One More!, Flip Four!, Steal, Swap, and Discard create direct player interaction. Modifier cards can also change the value of a player's accumulated score.
Collect seven different Number cards without busting and you trigger the Flip 7 bonus. Scores accumulate across rounds until someone reaches the winning threshold.
Why You’ll Love It
- Preserves the extremely teachable core of Flip 7.
- New Action cards make players much more involved in one another's turns.
- Steal, Swap, and forced flips create tactical decisions beyond simply knowing when to stop.
- Still plays quickly enough for the chaos to stay funny rather than exhausting.
- It is fully standalone; you do not need the original Flip 7 to play.
Game Details
🧩 Players: 3+
⏱️ Playtime: 20+ minutes
🎂 Age: 8+
🗂️ Genre: Push-your-luck party game, number card game, take-that, score-and-reset
🎯 Complexity: Light; the core decision remains hit or stay, with the added cards creating more tactical interference
🔁 Replayability: High for a party card game because the probabilities are stable but the people at the table emphatically are not
🎮 Great for fans of: Flip 7, Diamant/Incan Gold, push-your-luck games, interactive party games, and groups that thought the original needed more ways to make friends regret sitting next to them
What's in the Box
- 108 Cards
- Rules
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